The Truancy Bill
Ohio Senate Bill 181, “The Truancy Bill”, became effective in September, 2000. Truancy has been divided into two legal definitions, Habitual Truancey and Chronic Truance. The definitions are as follows:
Habitual Truancy
A Habitual Truant is a child who is absent without legitimate excuse for five or more consecutive school days, seven or more school days in a month, or twelve or more school days in a school year. A court can determine this as an Unruly Offense.
Chronic Truancy
Chronic A Chronic Truant is a child who is absent without legitimate excuse for seven or more consecutive days in a month, or ten or more school days in a school year. This can be determined as a Delinquency Offense.
The law provides that complaints are filed against both the parent and the child (if the child is age appropriate) in truancy cases. Penalties for the parents include requiring the parent to participate in a truancy prevention mediation program, requiring the parent to post bond of not more than $500.00, requiring the parent to pay a fine of not more than $500.00, and requiring the parent to complete 72 hours of Community Service. In addition, a parent may be charged with Ohio Revised Code 2919.24: contributing to the Unruliness or Delinquency of a Child, a misdemeanor of the first degree. The offense is punishable by a maximum sentence of six months in jail and a maximum fine of $1,000.00.
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Learn more about The Maritime Academy of Toledo Foundation at http://www.themaritimefoundation.us.
The Maritime Academy recently acquired two navigation simulators, one engine room simulator, and one radar simulator from the American Maritime Officers Union.

Click here to view the Simulator Slide Show.
The navigation simulators provide both adults and students with virtual navigation controls including communications, port and starboard radar controls, steering wheel, and engine controls that teach watch-keeping and navigation skills.
The Engine Room Simulator is a three-room simulator, providing students with experiences in critical thinking, problem solving, and virtual shipboard engine room emergencies to be resolved quickly and correctly.